『Secrets of the Viz』のカバーアート

Secrets of the Viz

Secrets of the Viz

著者: Louis Yu
無料で聴く

このコンテンツについて

Welcome to Secrets of the Viz, where we dive deep into the heart of Tableau Public's #VizOfTheDay. Join me as we learn from the authors themselves on their inspirations and design processes! Let's get down to unlocking.. the Secrets of the Viz.Louis Yu アート
エピソード
  • Epi 72 : What Happened to the Other Expeditions?
    2025/07/08

    This week we're continuing last week's conversation to explore parallels between video game design and data visualization, in terms of narrative structure and UXUI, and how we can apply some of these cross learnings to make data visualization a bit more fun. Because similarly to video games, the more your business stakeholders are engaged, the better feedback loop between insights and actions.


    For the final episode of the 3-part series, Lucas Oliveri dives into how he created the visual guide for the amazing role-playing game "Clair Obscure".


    https://www.youtube.com/watch?v=oMOZ9p1wC_I


    If you have missed the previous conversations, head over to:

    Part 1: https://youtu.be/V3gv1yNX3ok

    Part 2: https://youtu.be/hsr6kxzOlUE


    ----------------------------------------------------------------------------------------------------


    ℹ️ What's this about?

    Welcome to "Secrets of the Viz", where I chat with authors and experts on their inspirations, design processes and unique techniques. Join me as we explore, learn, and get inspired together.


    ----------------------------------------------------------------------------------------------------


    🤝 Connect

    ▶ https://www.linkedin.com/in/lucaskolivieri/

    ▶ https://www.youtube.com/@Loreworx

    ▶ https://www.loreworx.com/


    ----------------------------------------------------------------------------------------------------


    🔗 Links

    ▶ https://www.expedition33.com/


    #datavisualization #analytics #design #tableau #videogames #uxui #userinterface #userexperience #uidesign #gaming #rpg #clairobscurexpedition33 #clairobscur #lore #gamelore

    続きを読む 一部表示
    25 分
  • Epi 71 : Top 3 UXUI in Video Games
    2025/07/01

    This week we're continuing last week's converstaion to explore parallels between video game design and data visualization, in terms of narrative structure and UXUI, and how we can apply some of these cross learnings to make data visualization a bit more fun. Because similarly to video games, the more your business stakeholders are engaged, the better feedback loop between insights and actions.


    Lucas Oliveri is back this week to share his favorite three video games with impeccable UXUI, what makes them special, and how we can apply some of this knowledge back to data visualization.


    If you have missed Part 1 of the conversation, head over to:

    https://www.youtube.com/watch?v=V3gv1yNX3ok


    ----------------------------------------------------------------------------------------------------


    ℹ️ What's this about?

    Welcome to "Secrets of the Viz", where I chat with authors and experts on their inspirations, design processes and unique techniques. Join me as we explore, learn, and get inspired together.


    ----------------------------------------------------------------------------------------------------


    🤝 Connect

    ▶ https://www.linkedin.com/in/lucaskolivieri/

    ▶ https://www.youtube.com/@Loreworx

    ▶ https://www.loreworx.com/


    ----------------------------------------------------------------------------------------------------


    🔗 Links

    ▶ https://www.youtube.com/watch?v=X8ypdty6dW0

    ▶ https://www.youtube.com/watch?v=CaqBWjXyVQ4


    #datavisualization #analytics #design #tableau #videogames #uxui #userinterface #userexperience #marvelrivals #redesign #uidesign #gaming #rpg #kingdomcomedeliverance

    続きを読む 一部表示
    18 分
  • Epi 70 : What makes a UI a good UX?
    2025/06/24

    This week we're doing a pilot episode to explore parallels between video game design and data visualization, in terms of narrative structure and UXUI, and how we can apply some of these cross learnings to make data visualization a bit more fun. Because similarly to video games, the more your business stakeholders are engaged, the better feedback loop between insights and actions.


    We have Lucas Oliveri to join us in the first of a three-part series, to share with us what makes a User Interface (UI) a good User Experience (UX) from the lens of video games.


    ----------------------------------------------------------------------------------------------------


    ℹ️ What's this about?Welcome to "Secrets of the Viz", where I chat with authors and experts on their inspirations, design processes and unique techniques. Join me as we explore, learn, and get inspired together.


    ----------------------------------------------------------------------------------------------------


    🤝 Connect

    ▶ https://www.linkedin.com/in/lucaskolivieri/

    ▶ https://www.youtube.com/@Loreworx

    ▶ https://www.loreworx.com/


    ----------------------------------------------------------------------------------------------------


    🔗 Links

    ▶ https://www.youtube.com/watch?v=bWqLLyF6lWU

    ▶ https://www.youtube.com/watch?v=AEY5pku61Fw


    #datavisualization #analytics #design #tableau #videogames #uxui #userinterface #userexperience

    続きを読む 一部表示
    21 分

Secrets of the Vizに寄せられたリスナーの声

カスタマーレビュー:以下のタブを選択することで、他のサイトのレビューをご覧になれます。