『The Past, Present, and Future of Building on Apple — John Gruber, Daring Fireball』のカバーアート

The Past, Present, and Future of Building on Apple — John Gruber, Daring Fireball

The Past, Present, and Future of Building on Apple — John Gruber, Daring Fireball

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On the podcast I talk with John about the fascinating 40-year history of Apple’s developer relations, how almost going bankrupt in the 1990s shaped today’s control-focused approach, and why we might need an ‘App Store 3.0’ reset.Top Takeaways:🕹️ The 1980s: Apple’s developer DNA was born Apple’s earliest wins came from nurturing third-party developers, even spinning off its own apps to avoid competing with outsiders.💸 Microsoft saved Apple (literally) Apple’s near-bankruptcy in the ’90s made them both humble and wary—forever shaping how they deal with developers and competition.🍎 From “please build for us” to “we choose you” WWDC 2008 saw Apple begging for apps and evangelist emails on slides; today, it’s the other way around.🖥️ The “Delicious Era” fueled iPhone success Mac indie devs (Panic, Delicious Monster, Bare Bones) built a design-obsessed, passionate community—setting the stage for the iPhone App Store boom.🚪 App Store 1.0: A new world for indies For the first time, solo developers could launch businesses from home. No server costs, no payments hassle—just build, submit, and sell.🏦 Apple’s rules got stricter as the App Store grew As the App Store became a services giant, the partnership vibe faded. Developers went from partners to “users” of Apple’s marketplace.📉 App Store math now feels upside down Today, indie devs can pay Apple millions, while giants like Meta pay almost nothing. The fee logic and incentives don’t fit 2025.⏳ The platform needs an “App Store 3.0” reset John and David call for a new era: lower fees, clearer rules, and Apple acting as a true platform partner—not just a toll booth.🔄 Developer enthusiasm is Apple’s long-term moat Apple risks becoming a “legacy only” giant if it loses developer goodwill. The most important apps are still built by outsiders.👥 A generational handoff is coming With Apple’s senior leadership nearing retirement, now is the time to set new priorities: empower developers, invest in the ecosystem, and ensure Apple’s platforms stay vibrant for decades to come.Resources: Bill Gates in 1984 promoting Apple Macintosh Bill Gates on stage with Steve Jobs in 1983Follow us on X: David Barnard - @drbarnardJacob Eiting - @jeitingRevenueCat - @RevenueCatSubClub - @SubClubHQEpisode Highlights: [0:00] Apple Kremlinology: Why understanding Apple requires a special kind of obsession - and a long memory.[4:58] Fanboys unite: David shares how his love of Apple led him from audio engineer to App Store developer.[8:48] Turning point: John’s link to David’s iPhone mileage app in 2008 helped jumpstart his indie career.[13:37] Joz, Phil, and Eddy: The developer relations and most of the App Store are overseen by three Apple execs who joined in the ‘80s.[17:01] The crossroads: How Apple’s early decision to unbundle first-party apps in the ‘80s encouraged third-party innovation.[21:25] Hands off: Why Apple’s decade-long retreat from building software paved the way for a thriving developer ecosystem.[27:07] Vision parallels: John compares Vision Pro’s slow start to the original Mac - and explains why it doesn’t have to be perfect (yet).[30:32] Betting on the future: How Apple playing the long-game is their biggest advantage in launching and sustaining new platforms.[33:55] What comes after the Mac: The ‘90s were filled with failed next-gen Apple platforms - and it almost killed the company.[36:47] Burned by success: Apple’s trauma from near-bankruptcy shaped their need to control developer relationships.[41:13] The App Store revolution: Why the 2008 launch of the App Store wasn’t just a business move, it was a turning point for software itself.[45:07] Developer momentum: How passionate indie devs and Mac software of the 2000s primed the iPhone for success.[53:46] iPhone jailbreakers: Why the jailbreak community may have pushed Apple to launch the SDK sooner than expected.[57:39] App Store 2.0: In 2016, Apple dropped some commission rates, opened up subscriptions, and kicked off a new era.[1:03:03] Time for 3.0: Why David believes the App Store needs another reset - and a shift in mindset.[1:08:26] Humility and hardware: Steve Jobs’ 1997 apology to a developer at WWDC still echoes - and it’s exactly what developers need to hear in 2025.[1:13:30] Holding on too tight: How Apple’s fear of losing control is costing them developer goodwill.[1:26:35] A legacy worth protecting: The iPhone isn’t going anywhere - but without change, Apple could become a legacy business as other platforms take over.[1:32:06] Red flags on Vision Pro: Why developers aren’t building for Apple’s newest platform - and why that should worry Apple.[1:39:18] The indie paradox: How small developers pay millions to Apple, while giants like Meta pay almost nothing.[1:41:39] Fluke of history: Schiller once floated capping App Store revenue at $1B. What if Jobs had said...
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