エピソード

  • Kids Media Club: It's Tinsel Time!
    2024/12/19

    Tis' the season of Christmas hats, xmas jumpers, and lots of tinsel and the Kids Media Club crew have got with the festive spirit for this week's episode.

    Jo, Emily, and Andy test each other's knowledge of Christmas movies past and present, and compare notes on two new Netflix animated movies, 'Spellbound' and 'That Christmas'.

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    36 分
  • The Kids Media Club Podcasts: The Insights Family on Kids Media trends for 2025
    2024/12/12

    In this Kids Media Club Podcast episode brought to you by The Insights Family, Jo, Andy, and Emily are joined by Adam Woodgate, VP of Research Solutions, and Aimee Brookes, Customer Success Manager for the Insights Family to take a look back at 2024 and discuss the emerging trends in store for 2025 and beyond.

    https://theinsightsfamily.com/

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    1 時間 19 分
  • The Kids Media Club Podcast: special guest Evan Shapiro, part 2
    2024/12/05

    This week's episode of the Kids Media Club Podcast features part two of the chat with Evan Shapiro. In this section of the chat Evan discusses the role of PBS in the current kids media eco-system.

    https://eshap.substack.com/p/all-the-tea-vee

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    31 分
  • The Kids Media Club Podcast: special guest Evan Shapiro part 1
    2024/11/28

    The quiff has landed. In this week's episode of The Kids Media Club Podcast, Jo, Emily, and Andy are joined by Evan Shapiro, media cartographer and analyst. Evan has delivered a wake up call to the media industry warning us about the 'media apocalypse', and the shifting tectonic plates shaking up media giants like Warner Bros and Disney. In these changing times, a conversation about where the industry is moving has never been more important. Tune in to part two of our chat and don't forget to listen to the second half of this discussion with Evan next week.

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    27 分
  • Kids Media Club Podcast: Nic Hill from Sawhorse talks Roblox
    2024/11/21

    In this episode of the Kids Media Club Podcast, Jo, Emily, and Andy are joined by Nic Hill, co-founder of digital creative agency Sawhorse. Nic is a specialist at creating fantastic experiences and games on Roblox and is the go-to person for big brands and studios when they want a promotional game for their product or movie that has impact on the platform.

    They discuss:

    * How the film industry is leveraging UGC platforms like Roblox to support box office as we’ve seen with KF Panda, Minions and Beetlejuice.

    * Roblox and Sports – what is the opportunity for rights holders?

    * The Roblox brand partnerships hub, will all companies have a 3D space in lieu of websites? How soon?

    * What do brand owners or IP creators need to bear in mind when activating on Roblox

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    46 分
  • Kids Media Club Podcast: Bad Dino on Netflix
    2024/11/14

    In this episode of the Kids Media Club Podcast, Emily, Jo, and Andy talk to Paul Schleicher about his Netflix animated series, Bad Dinosaurs.

    They discuss:

    1. The Netflix commissioning process with Bad Dinosaurs?
    2. How did they develop the show?
    3. Producing a language-less comedy.
    4. The reception of the Bad Dinosaurs.

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    51 分
  • Kids Media Club Podcast: Steve Smith on producing the animated series BIG LIZARD
    2024/11/07

    In this week's Kids Media Club Podcast, Jo, Andy, and Emily are joined by producer Steve Smith from Beakus to discuss his new series BIG LIZARD. They talk about the development process, the funding, and how he navigated the ups and downs and roundabouts of international co-productions.

    Join us and find out just what it takes to hatch a series like BIG LIZARD.

    https://www.bbc.co.uk/programmes/m0024gkv

    https://www.bbc.co.uk/programmes/m0024gkv

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    42 分
  • Kids Media Club Podcast : the download on the MIP
    2024/10/31

    The Kids Media Club hosts, Jo, Andy, and Emily caught up after their time at MIP in Cannes to share their impressions. The market has been pretty gruelling for the industry so what was the mood like? Were producers buoyed by Can-can attitude at Cannes, or were they feeling more can't-can't? Is there a growing acceptance of new platforms like Roblox? Is it feasible for entertainment producers to use the immense popularity of Youtube to cash-flow their series?

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    43 分