『Ep.254 – Portal to the Unknown - How Prey Finally Found Its Form』のカバーアート

Ep.254 – Portal to the Unknown - How Prey Finally Found Its Form

Ep.254 – Portal to the Unknown - How Prey Finally Found Its Form

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Today, we’re navigating shifting gravity and even shakier development timelines as we dive into Prey, the 2006 sci-fi shooter that took over a decade—and four complete overhauls—to reach players. We begin by exploring the ambitious origins of the original Prey, from 3D Realms’ early aspirations for a revolutionary 3D engine to a series of failed prototypes, engine rewrites, and studio shakeups. Then, we follow the game’s surprising resurrection at Human Head Studios, tracing how Cherokee mythology, alien abductions, and groundbreaking mechanics came together in a game that wowed critics and sold over a million copies. Finally, we chart the messy road to Prey 2, its abrupt cancellation, and the eventual reboot by Arkane Studios in 2017—a spiritual successor that channeled System Shock and Dishonored into something entirely new. So grab your spirit bow and prepare to walk the walls on today’s gravity-defying trip down Memory Card Lane!

Find out more at https://a-trip-down-memory-card-lane.pinecast.co

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