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Dungeons and Dragons’ Popularity Grows—And Science Follows

Dungeons and Dragons’ Popularity Grows—And Science Follows

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Brennan Lee Mulligan is a professional dungeon master, playing Dungeons and Dragons (D&D), a popular tabletop role-playing game, for audiences online and in person. In January his D&D show on Dropout.tv, Dimension 20, played a live game at Madison Square Garden in New York City. The show—and the game—experienced a resurgence during the COVID pandemic. Now researchers are diving into D&D science, showing how the game and the togetherness it creates can benefit mental health. Rachel Feltman chats with Lee Mulligan about the success of Dimension 20 and the psychological and cultural need the game may serve for its players. Recommended reading: LARPing Made Me a Stronger Person. It Can Do the Same for You, Too Find the Perfect Game to Play with This Interactive Quiz E-mail us at sciencequickly@sciam.com if you have any questions, comments or ideas for stories we should cover! Discover something new every day: subscribe to Scientific American and sign up for Today in Science, our daily newsletter. Science Quickly is produced by Rachel Feltman, Fonda Mwangi, Kelso Harper, Naeem Amarsy and Jeff DelViscio. This episode was hosted by Rachel Feltman. Our show is edited by Alex Sugiura with fact-checking by Shayna Posses and Aaron Shattuck. The theme music was composed by Dominic Smith. Learn more about your ad choices. Visit megaphone.fm/adchoices

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